[Peak Sakura Season] Sakura Chiyono O
SSR
Stamina
Analysis
Section titled “Analysis”Tier C. Filler Stamina SSR with a thin 20% friendship cap and lazy specialty priority. Bench her the moment anything better walks in.
She fills the Stamina seat and that’s about all she does. The Friendship Bonus stalls at 20% by Lv45, which is the headache. The stamina cards people actually want push past that, so her rainbow sessions just hit weaker. The rest of the kit is fine. Mood scales to 60%, the unique drops Training Effectiveness +5 and Race Bonus +5 at Lv30, and she throws in a little Stamina Bonus alongside Race and Fan bonuses. Glue, basically.
Specialty Priority topping out at 35 is the other dent. She drifts off stamina training too often, and that stacks badly with the soft friendship gains. Skill-wise there’s nothing to chase. Stamina to Spare and the corner/straight greens are pure filler. Speed Star is a tidy off-type damage pick. The hints lean recovery with Steadfast and Shifting Gears. No gold here carries a long-distance race by itself.
What buries her is the company she keeps. Super Creek and Mejiro McQueen already lock this slot with better friendship scaling and recovery synergy, and she landed right after a banner with a stronger stamina option anyway.
- Pros: Mood 60%, handy Lv30 unique, Speed Star access, Race/Fan bonuses
- Cons: 20% friendship cap, weak Specialty Priority, skippable golds, outclassed
No carats on limit breaks. Run her as a seat-warmer until a real stamina card lands.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Sakura Chiyono O |
| Rarity | SSR |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Aug 20, 2025 |
| Hint skills | Steadfast, Shifting Gears, Medium Corners ○, Pace Chaser Savvy ○ |
| Event skills | Stamina to Spare, Medium Straightaways ○, Speed Star, Spring Runner ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 15%, Lv45: 20% |
| Mood Effect | Amplifies the effect of mood when training together | Lv1: 10%, Lv30: 40%, Lv50: 60% |
| Stamina Bonus | Increases Stamina gain when training together | Lv35: 1 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv10: 10, Lv25: 20, Lv45: 25 |
| Race Bonus | Increases stat gain from races | Lv45: 5%, Lv50: 10% |
| Fan Bonus | Increases fan gain from races | Lv45: 10%, Lv50: 15% |
| Hint Levels | Increases the level of hints gained through events | Lv10: 1, Lv25: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv10: 5%, Lv25: 30%, Lv45: 40% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv15: 5, Lv25: 20, Lv45: 35 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Training Effectiveness: +5, Race Bonus: +5
Training events
Section titled “Training events”One Step toward Blooming!
Section titled “One Step toward Blooming!”- Option 1: Skill points +15, Bond +10, Skill Stamina to Spare (hint Lv1)
Blooming Hope!
Section titled “Blooming Hope!”- Option 1: random — Stamina +30, Mood +1, Bond +5, Status: Heal a negative status effect, Skill Medium Straightaways ○ (hint Lv1) / Guts +25, Energy -10, Bond +5
- Option 2: Energy +20, Mood +1, Bond +5
Someday, I’ll Bloom!
Section titled “Someday, I’ll Bloom!”- Option 1: random — Stamina +30, Energy -15, Skill points +20, Bond +5, Skill Speed Star (hint Lv3) / Stamina +10, Energy -15, Skill points +5, Bond +5, Skill Speed Star (hint Lv1)
- Option 2: Speed +5, Stamina +10, Power +5, Skill points +30, Bond +5
One Step toward Blooming!
Section titled “One Step toward Blooming!”- Option 1: Skill points +15, Bond +5, Skill Stamina to Spare (hint Lv1)
Blooming Hope!
Section titled “Blooming Hope!”- Option 1: random — Stamina +30, Mood +1, Bond +5, Status: Heal, Skill Medium Straightaways ○ (hint Lv1) / Guts +25, Energy -10, Bond +5
- Option 2: Energy +20, Mood +1, Bond +5
Someday, I’ll Bloom!
Section titled “Someday, I’ll Bloom!”- Option 1: random — Stamina +10, Energy -15, Skill points +5, Bond +5, Skill Speed Star (hint Lv1) / Stamina +30, Energy -15, Skill points +20, Bond +5, Skill Speed Star (hint Lv3)
- Option 2: Speed +5, Stamina +10, Power +5, Skill points +30, Bond +5