[Step! Smile! Wink!] Tokai Teio
SR
Stamina
Analysis
Section titled “Analysis”Tier C. A fine budget Stamina SR to plug a hole early on, but the first SSR stamina card you pull retires it for good.
This Teio gets you off the ground rather than carrying you through it. Friendship Bonus tops out at 20% and Training Effectiveness at 10% on a maxed copy. Acceptable for an SR, but any half-decent SSR stamina card laughs at those numbers. The Lv25 unique is the nicest part: +20 Initial Stamina and +20 Initial Guts, so your runner starts with a little bulk and Guts already banked. Throw in the Lv40 initial bond of 20 and you hit rainbow training slightly sooner.
The skill coverage is what makes it worth running on a thin roster. Hints lean into positioning and the Step line. Prudent Positioning, Nimble Navigator, plus the Soft Step / Shrewd Step procs. Events also feed Medium Corners and Pace Chaser Straightaways. That kit wants a mid-pack Pace Chaser and does basically nothing for a Front or Closer build.
Stamina is the slot most people fill dead last, and that is the whole problem here. Standard Teio builds usually skip stamina support and load up Wit and Speed instead, so this card is fighting for a spot nobody wants to give it.
- Pros: meaningful Initial Stamina and Guts, decent Pace Chaser hints, free recovery and bond events.
- Cons: thin bonus ceiling, off-type for most builds, benched the moment your SSRs come in.
Run it if you’re short on options. It is not pull bait.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Tokai Teio |
| Rarity | SR |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Apr 30, 2026 |
| Hint skills | Prudent Positioning, Nimble Navigator, Go with the Flow, Thunderbolt Step, Soft Step, Shrewd Step |
| Event skills | Medium Corners ○, Pace Chaser Straightaways ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv20: 15%, Lv40: 20% |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv1: 1%, Lv25: 5%, Lv45: 10% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv30: 10, Lv40: 20 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv25: 5%, Lv45: 10% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv25: 15%, Lv45: 20% |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv25: 2, Lv45: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv25: 40%, Lv45: 50% |
| Skill Point Bonus | Increases skill point gain when training together | Lv45: 1 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Initial Stamina: +20, Initial Guts: +20
Training events
Section titled “Training events”A Selfish (?) Desire
Section titled “A Selfish (?) Desire”- Option 1: Max energy +4, Skill points +10, Bond +5
Spreading the Love of Dance!
Section titled “Spreading the Love of Dance!”- Option 1: Skill points +15, Bond +5, Skill Medium Corners ○ (hint Lv1)
- Option 2: Energy +20, Bond +5