Firm Conditions ×
Firm Conditions ×
Section titled “Firm Conditions ×”Alternate name: Good Track Condition ×
Moderately decrease performance on firm ground.
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 200153 |
| Rarity | 1 |
| Cost | 50 SP |
| Type tags | nac |
| Shareable page | /umamusume/skills/firm-conditions-200153/ |
How it works
Section titled “How it works”Activates when the current condition of the track is good. The listed effect lasts about -0.0001 seconds. Effect: effect type 3 -40 (known values: 20, 40, 60, 80, 100, -40).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
ground_condition | == 1 | The current condition of the track. Value 1 means good. Known values: 1 (good), 2 (slightly heavy), 3 (heavy), 4 (bad). |
| Timing | Value |
|---|---|
| Base duration | -0.0001s |
| Effects | effect type 3: -40 (known values: 20, 40, 60, 80, 100, -40) |
Raw precondition: none
Raw trigger: ground_condition==1